use accesskit::NodeId as AccessibilityId;
use torin::prelude::Size2D;
use winit::dpi::PhysicalSize;
#[derive(Clone)]
pub struct NativePlatformState {
pub focused_id: AccessibilityId,
pub preferred_theme: PreferredTheme,
pub navigation_mode: NavigationMode,
pub information: PlatformInformation,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Default)]
pub enum PreferredTheme {
#[default]
Light,
Dark,
}
impl From<winit::window::Theme> for PreferredTheme {
fn from(value: winit::window::Theme) -> Self {
match value {
winit::window::Theme::Light => Self::Light,
winit::window::Theme::Dark => Self::Dark,
}
}
}
#[derive(Clone, Copy, PartialEq, Eq, Default)]
pub enum NavigationMode {
#[default]
NotKeyboard,
Keyboard,
}
#[derive(Clone, PartialEq, Debug, Copy)]
pub struct PlatformInformation {
pub viewport_size: Size2D,
}
impl PlatformInformation {
pub fn from_winit(physical_size: PhysicalSize<u32>) -> Self {
Self {
viewport_size: Size2D::new(physical_size.width as f32, physical_size.height as f32),
}
}
pub fn new(viewport_size: Size2D) -> Self {
Self { viewport_size }
}
}